Skull and Shackles
The Chicken Bone's Gunnery Officer
Male drow gunslinger (bolt ace) 5 (Pathfinder RPG Advanced Class Guide 94, Pathfinder RPG Advanced Race Guide 102, Pathfinder RPG Ultimate Combat 9)
LE Medium humanoid (elf)
Init +7; Senses darkvision 120 ft.; Perception +12
AC 19, touch 16, flat-footed 13 (+3 armor, +5 Dex, +1 dodge)
hp 39 (5d10+5)
Fort +4, Ref +9, Will +3; +2 vs. enchantments
Defensive Abilities nimble +1; Immune sleep; SR 11
Weaknesses light blindness
Speed 30 ft.
Melee shortsword +5 (1d6/19-20) or
unarmed strike +5 (1d3 nonlethal)
Ranged jasmine (+1 heavy repeating crossbow) +11 (1d10+6/19-20/×3)
Special Attacks deeds (gunslinger initiative, gunslinger’s dodge, pistol-whip, sharp shoot, shooter’s resolve, vigilant loading), grit (4)
Spell-Like Abilities (CL 5th; concentration +5)
1/day—dancing lights, darkness, faerie fire
Str 10, Dex 20, Con 10, Int 10, Wis 14, Cha 10
Base Atk +5; CMB +5; CMD 21
Feats Exotic Weapon Proficiency (repeating heavy crossbow), Extra Grit[UC], Gunsmithing[UC], Point-blank Shot, Precise Shot
Traits highlander (hills or mountains), ilizmagorti native
Skills Acrobatics +9, Climb +4, Craft (alchemy) +4, Craft (weapons) +4, Heal +6, Knowledge (local) +4, Perception +12, Sense Motive +7, Sleight of Hand +9, Stealth +14 (+16 in hilly or rocky areas), Survival +6, Swim +4; Racial Modifiers +2 Perception, highlander (hills or mountains)
Languages Elven, Undercommon
SQ gunsmith, poison use
Combat Gear drow poison; Other Gear +1 leather armor, jasmine (+1 heavy repeating crossbow), repeating crossbow bolts (25), repeating crossbow bolts (15), shortsword, alchemy crafting kit, camouflage netting, grappling bolt (2)
Darkvision (120 feet) You can see in the dark (black and white vision only).
Drow Immunities – Sleep You are immune to magic sleep effects.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Highlander (hills or mountains) +1 to Stealth checks, Stealth is always a class skill for you. Double this in hilly or rocky areas.
Ilizmagorti Native Can make untrained Knowledge (local) checks about Shackles pirates.
Light Blindness (Ex) Bright light blinds for 1 rd, then dazzled as long as remain in it.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Poison Use (Ex) You do not risk poisoning yourself accidentally while poisoning a weapon.
Precise Shot You don’t get -4 to hit when shooting or throwing into melee.
Spell Resistance (11) You have Spell Resistance.